DI TORE, Pio Alfredo
 Distribuzione geografica
Continente #
EU - Europa 4.998
NA - Nord America 1.015
AS - Asia 422
SA - Sud America 62
OC - Oceania 11
AF - Africa 7
Continente sconosciuto - Info sul continente non disponibili 3
Totale 6.518
Nazione #
IT - Italia 3.091
US - Stati Uniti d'America 1.006
IE - Irlanda 803
SE - Svezia 361
DE - Germania 270
UA - Ucraina 165
SG - Singapore 144
CN - Cina 89
VN - Vietnam 62
GB - Regno Unito 53
ES - Italia 52
DK - Danimarca 50
FI - Finlandia 45
FR - Francia 40
PE - Perù 34
PH - Filippine 23
HK - Hong Kong 17
NL - Olanda 16
CH - Svizzera 15
KR - Corea 15
BR - Brasile 11
IN - India 11
PS - Palestinian Territory 11
ID - Indonesia 10
TR - Turchia 10
AU - Australia 9
EC - Ecuador 9
IR - Iran 9
EG - Egitto 7
CO - Colombia 6
MY - Malesia 6
BE - Belgio 5
CA - Canada 5
GR - Grecia 5
JP - Giappone 5
LU - Lussemburgo 5
RU - Federazione Russa 5
AT - Austria 3
HR - Croazia 3
PL - Polonia 3
PT - Portogallo 3
TH - Thailandia 3
AE - Emirati Arabi Uniti 2
BD - Bangladesh 2
BZ - Belize 2
HU - Ungheria 2
NZ - Nuova Zelanda 2
XK - ???statistics.table.value.countryCode.XK??? 2
AR - Argentina 1
CL - Cile 1
EU - Europa 1
LB - Libano 1
LK - Sri Lanka 1
MX - Messico 1
NO - Norvegia 1
PA - Panama 1
PK - Pakistan 1
RO - Romania 1
SI - Slovenia 1
Totale 6.518
Città #
Dublin 802
Rome 414
Milan 216
Chandler 176
Naples 130
Singapore 103
Jacksonville 99
Bologna 78
Beijing 64
Lawrence 64
Princeton 64
Dong Ket 60
Turin 57
Salerno 56
Ogden 54
Bari 53
Copenhagen 50
Wilmington 48
Palermo 41
Inglewood 39
Cassino 38
Florence 38
Ashburn 35
Genoa 32
Helsinki 31
Santa Clara 31
Brugherio 29
Chiclayo 29
Catania 27
Lecce 25
Cagliari 24
Messina 24
New York 24
Swansea 24
Verona 24
Padova 19
Brooklyn 18
Dalmine 18
Des Moines 18
Foggia 17
Castellanza 15
Los Angeles 15
Perugia 15
Bergamo 14
Brescia 14
Cebu City 13
Frankfurt am Main 13
Reggio Emilia 13
Ancona 12
Campobasso 12
Pescara 12
Reggio Calabria 12
Capoterra 11
Cava de' Tirreni 11
Cosenza 11
Monterubbiano 11
San Francisco 11
Trento 11
Aradeo 10
Como 10
Pisa 10
Besançon 9
Haikou 9
Pune 9
Rimini 9
Suwon 9
Vicenza 9
Arezzo 8
Caserta 8
Cologno Monzese 8
Livorno 8
Mercato San Severino 8
Modena 8
Paris 8
Pomigliano d'Arco 8
Ramallah 8
Rende 8
Ripi 8
Samugheo 8
Taranto 8
Trieste 8
Acerra 7
Ann Arbor 7
Benevento 7
Brandenburg 7
Carpi 7
Espoo 7
Formia 7
Melbourne 7
Partinico 7
Ravenna 7
Rocca Priora 7
Rovereto 7
Verdellino 7
Acireale 6
Agrate Brianza 6
Arzachena 6
Bagnolo Mella 6
Bogotá 6
Brindisi 6
Totale 3.742
Nome #
Intelligenza artificiale e processi educativi secondo ChatGPT 1.475
Intelligenza Artificiale e processi educativi secondo l’Intelligenza Artificiale 1.179
Didattica a distanza nell’emergenza Covid. Accessibilità e inclusione secondo i docenti 158
Docenti di sostegno, inclusione e media education nella scuola del Post-Covid 129
Metawelt - Corpi, interazioni, educazioni 107
EMOTRACKER: EMOTION RECOGNITION BETWEEN DISTANCE LEARNING AND SPECIAL EDUCATIONAL NEEDS 95
Un "punto di vista" su autismo ed empatia 93
Rappresentazione dello spazio ed egocentrismo percettivo 89
Situation awareness and complexity: The role of wearable technologies in sports science 84
Il corpo e il testo: il corpo nella realtà aumentata 80
EMOROBOT: AN OPEN-SOURCE ROBOT TO PROMOTE THE DEVELOPMENT OF SOCIAL SKILLS IN CHILDREN WITH AUTISM 76
MADRIGALE: A multimedia application for dyslexia and reading improvement GAmifying learning experience 72
How technologies in the classroom are modifying space and time management in teachers’ experience? 71
Artificial Intelligence, Text Mining and Semantic Indexing in the Investigation of Teacher's Personal Epistemologies regarding the Concept of Inclusion 67
Twisted eulenspiegel: An educational approach to role playing in the narrative contexts 66
Measuring empathy to support learning design and narrative game: A phenomenological approach 66
A Simplex Approach to Learning, Cognition, and Spatial Navigation: Emerging Research and Opportunities 64
OGGETTI NATURALI, OGGETTI SOCIALI E INCLUSIONE: IL CONTRIBUTO DELLE NEUROSCIENZE 63
The extended body in the teaching-learning process 61
Measuring the reading abilities of dyslexic children through a visual game 61
Il Developmental Test of Visual-Motor Integration (VMI) come strumento di identificazione delle difficoltà nella letto-scrittura legate all’aspetto visuo-spaziale: uno studio pilota 60
Role Playing and Perspective Taking: An Educational Point of View 60
Digital Umwelt: Towards a Didactic Use of Natural Interfaces 59
SPAZIALITÀ DIDATTICHE Empatia, sistemi di riferimento spaziale, apprendimento 57
El espacio empático en la educación: representación del espacio y empatía, de Piaget a la didáctica de la “simplicidad” 57
Ubiquità, distanza, presenza: note critiche su tecnologia e scuola primaria a margine dell’esperienza Covid-19 57
Consapevolezza della situazione e processi di insegnamento-apprendimento 56
Epistemologie Latenti: utilizzo di tecniche di Intelligenza Artificiale, Machine Learning and Text Mining per indagare sulle epistemologie personali dei docenti di sostegno relativamente al concetto di inclusione Una proposta di flusso di lavoro 56
PLuRALE project - Physical LiteRAcy in Lifelong Education 55
Didactics and “Simplexity”: Umwelt as a Perceptive Interface 54
Flipped Inclusion: Theoretical and Experimental Framework for an Augmented Classroom 53
Education is a virus from outer space: elementi di anatomia politica 53
Cloud-Learning: A New System for Inclusive, Simplifying, Networked Learning 52
Educare seamlessly. Dalla visione integrata delle teorie alle esperienze della comunità pedagogica italiana. Educating seamlessly. From the integrated view of theories to the experiences of the Italian pedagogical community 52
Umwelt, interfacce, semplessità:premesse di un approccio bio-costruttivista 51
BMI e percezione dell’attività fisica: studio di correlazione 50
SPACE REPRESENTATION AND GENDER DIFFERENCES 50
Can I Consider the Pong Racket as a Part of My Body? Toward a Digital Body Literacy 50
Spazio, movimento, prospettiva ed empatia: un prototipo di videogame didattico 50
Il progetto “Epistemologie Latenti”: obiettivi e stato dell’arte 49
IKeWYSe - I know what you see: An educational ontology-driven simulation game to foster perspective-taking skills 49
La stampa 3D nell’attività didattica: stato dell’arte e ipotesi di ricerca per la scuola dell’infanzia e per il primo ciclo di istruzione 48
Human Machine Interaction, Embodied Cognition and Phenomenology: the Body in Digital Storytelling 47
Exergames in motor skill learning 47
Natural user interfaces as a powerful tool for courseware design in physical education 46
Perception is a function of action: The sunset of computational metaphor and its implications for teaching of Physical Education 46
Verso un «Embodied Curriculum»: Framework concettuale e spunti operativi 46
Emorobot: Design e sviluppo di un robot per l’interazione uomo-macchina basata sul riconoscimento delle emozioni 46
Spazialità didattiche: misurare l’empatia nel processo di insegnamento – apprendimento 45
Autism Spectrum as an Empathy Disorder 45
THE ROLE OF THE NEW TECHNOLOGIES IN THE ITALIAN PRIMARY SCHOOL 45
Touch-screen-based assessment of fine motor skills for handwriting: a pilot study 44
Visuo-Spatial Attention And Reading Abilities: An Action Game Prototype For Dyslexic Children 43
Orienteering: Spatial navigation strategies and cognitive processes 43
Visuo-spatial attention and reading abilities: an action game prototype for dyslexic children 43
Motor activities teaching and complexity: A reversal of the classical description of the mechanisms of perception and action 42
Forme sonore in movimento -Moving sonic forms 42
The use of Video Analysis in Futsal as Tool in Physical Education and Sport teaching Method 42
The Significance of Situation Awareness in Education: Being Aware of What We Learn in Handbook of Research on Cloud-Based STEM Education for Improved Learning Outcomes - (a cura di Lee Chao) University of Houston - Victoria, USA 41
Situation Awareness, didattica e tecnologie: un possibile framework 41
Motor imagery as a tool to enhance the didactics in physical education and artistic gymnastic 41
Physical education, motor control and motor learning: theoretical paradigms and teaching practices from kindergarten to high school 41
Negative Correlation between BMI and Perception of Physical Activity in Adolescents 40
L'influenza della differenza di genere sulla pratica della Motor Imagery 40
SITUATION AWARENESS IN SPORTS SCIENCE: BEYOND THE COGNITIVE PARADIGM 40
Emotion Recognition in Hybrid Learning Environments 40
MOTOR LEARNING IN SPORTS SCIENCE: DIFFERENT THEORETICAL FRAMEWORKS FOR DIFFERENT TEACHING METHODS 39
Maximising Accessibility in Museum Education through Virtual Realy: an Inclusive Perspective 38
PERCORSI DI RICERCA TRA UBIQUITÀ, DISTANZA E PRESENZA IN AMBIENTI DI APPRENDIMENTO DIGITALI DOPO ESPERIENZE DI APPRENDIMENTO A DISTANZA NELL'EMERGENZA COVID 36
Metodologie e tecnologie nella scuola post-Covid: le soluzioni tecnologiche adottate dagli istituti scolastici per affrontare la Didattica Digitale Integrata 35
Perceptual egocentrism and mental rotation in primary school age: the invisible man paradigm proposal 34
Education in the Metaverse: Amidst the Virtual and Reality 33
Spazio, tempo, corpo: il “qui ed ora” di studenti e docenti negli ambienti di apprendimento ibridi 28
Perceptual egocentrism and mental rotation in primary school age: the Invisible Man paradigm proposal 21
Educational Robots, Emotion Recognition and ASD: New Horizon in Special Education 17
Analysis on some Aspects of the Service in Volleyball 16
Dalla complessità alla semplessità educativa: alcune riflessioni suo ruolo del gioco 14
The body and the space: Age and Gender Differences in space Representation 14
Textuality, Corporeality, Citizenship: Three Critical Dimensions of Artificial Intelligence in Educational Processes 13
Accessibilità, Digital Twin e Philosophy of Design: il progetto ScanItaly tra nuove prospettive di accesso al patrimonio storico, artistico e culturale e nuove questioni semiotiche 12
Powerglove: Genesis of a wearable technology aimed at studying volleyball service 11
Anthropometrics characteristics and jumping ability in basketball 11
Algorithmic Citizenship: Fostering Democracy, Inclusion and Explainability in the Era of Artificial Intelligence 10
Physical Activity and Evolutionary Change of Motor Skills in Scholar Age 10
Correlation of the anthropometric characteristics and the ability to jump in volleyball 10
Physical Education during the first school cycle: a brief social psycho-pedagogical summary 9
Anthropometric, physiological and performance aspects that differentiate male athletes from females and practical consequences 8
Physical activity and social inclusion at school: a paradigm change 8
Educational robot with artificial intelligence to promote social-emotional learning in children with autism 7
The physical effort required from professional football players in different playing positions 7
Byod museum: enhancing cultural heritage with augmented reality 6
Preliminary work on the testing of power glove applied to volleyball 6
Some Teaching Method Elements of the Basketball Dribble 6
È possibile un’Intelligenza senza corpo? Verso una possibile sinergia tra autopoiesi e intelligenza artificiale 5
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Totale 6.838
Categoria #
all - tutte 26.941
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 26.941


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/2020355 0 0 0 0 0 0 8 126 1 55 65 100
2020/2021495 55 0 54 61 5 62 11 62 5 63 0 117
2021/2022348 8 0 2 8 11 1 6 50 37 10 79 136
2022/20232.779 116 165 77 57 27 275 18 212 1.076 292 291 173
2023/20242.536 248 202 249 316 311 272 274 315 217 27 35 70
2024/2025325 71 33 162 52 7 0 0 0 0 0 0 0
Totale 6.838