Augmented Reality (AR) represents an area still almost completely unexplored in all fields of technology and knowledge that only in recent years has seen a widespread diffusion, thanks to the development of new technologies in the digital world such as smartphones, webcams and GPS. While virtual reality is entirely built on the computer, augmented reality consists in adding to the real environment, through a software, content and information with which the user can interact via IT devices. Augmented reality also finds interesting applications in business and professional training. We know that this type of training should not be limited to transferring notions or providing standardized manuals, but allowing to share knowledge, practices and experiences that can help human resources to perform new tasks or to modify and innovate old ones, and also to allow to make adequate decisions regarding new and specific contexts and situations. Each training intervention, whether it takes place in the classroom or in the field, should give space to interaction and experience in order to allow each participant to actively contribute to the sharing process, also in relation to the real training needs of each, with practical exercises and with continuous feedback.
Experiential learning with Augmented Reality
Giovanni Arduini
;Diletta Chiusaroli
2020-01-01
Abstract
Augmented Reality (AR) represents an area still almost completely unexplored in all fields of technology and knowledge that only in recent years has seen a widespread diffusion, thanks to the development of new technologies in the digital world such as smartphones, webcams and GPS. While virtual reality is entirely built on the computer, augmented reality consists in adding to the real environment, through a software, content and information with which the user can interact via IT devices. Augmented reality also finds interesting applications in business and professional training. We know that this type of training should not be limited to transferring notions or providing standardized manuals, but allowing to share knowledge, practices and experiences that can help human resources to perform new tasks or to modify and innovate old ones, and also to allow to make adequate decisions regarding new and specific contexts and situations. Each training intervention, whether it takes place in the classroom or in the field, should give space to interaction and experience in order to allow each participant to actively contribute to the sharing process, also in relation to the real training needs of each, with practical exercises and with continuous feedback.File | Dimensione | Formato | |
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